Aly Ameen Rizk, Developer in Giza, Egypt
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Aly Ameen Rizk

Verified Expert  in Engineering

Game Developer

Location
Giza, Egypt
Toptal Member Since
October 13, 2022

作为一名游戏开发者,Aly在游戏行业工作了7年多. 他以提供具有干净且易于维护的架构的高质量游戏而闻名. He has built multiplayer and VR games with C++, Unreal Engine, and Python, and delivered new ideas for mobile games, marketing campaigns, game flow, characters, and gameplay. Published titles include Masjedi, Professional $tealer, Cubicity, America's Next Top Model, and Havoc Drive.

Portfolio

Instinct Games
c++,虚幻引擎4,虚幻引擎5,虚幻引擎,Subversion (SVN),敏捷...
5dVR
团队管理,虚拟现实(VR),全息透镜,微软全息透镜,Oculus...
Makook Games Studio
Unity, c#, GameSparks, iOS, Android,发行,手机,数字发行...

Experience

Availability

Part-time

Preferred Environment

Zoom, Google Meet

The most amazing...

...我最大的成就就是和我的团队发行了三款游戏. 最新的一款游戏《欧博体育app下载》已经在Steam上抢先体验了.

Work Experience

Senior Game Developer

2021 - 2022
Instinct Games
  • 作为资深游戏开发者,使用c++和虚幻引擎开发了一款PC在线多人生存游戏.
  • 管理许多玩法部分的创造,专注于给玩家一种真实感.
  • Designed and applied all game sounds effects.
技术:c++,虚幻引擎4,虚幻引擎5,虚幻引擎,Subversion (SVN), Agile,周一.游戏声音设计,游戏开发,多人游戏

Technical Team Lead

2019 - 2021
5dVR
  • 管理开发团队和敏捷过程,确保产品在最后期限内交付,并使用最佳的编码架构.
  • 计划项目并交付包括时间和资源预算的计划.
  • 指导和设计了许多VR游戏和体验,用于当地的营销目的.
  • 为市场营销活动开发手机游戏的新理念并设计游戏玩法.
Technologies: 团队管理,虚拟现实(VR),全息透镜,微软全息透镜,Oculus, Oculus Go, Oculus Rift, HTC Vive, Magic Leap, Microsoft Kinect, Azure, Unity, C#, Unreal Engine 4, Unreal Engine, Unreal Game Assets, Blueprint, Agile, Agile Sprints, Production, Game Production, Game AI, Games, Digital Publishing, Mobile, Android, iOS, iOS 10+, iOS 11, Mobile Games, Mobile Game Design, Mobile Game Development, Vuforia, Vuforia SDK, ARCore, HLSL, GitHub, GitLab, Bitbucket, Unity3D, UI Programming, Oculus Quest, Zoom, Firebase, Photon Server, Photon Unity Networking (PUN), Augmented Reality (AR), Game Development, Multiplayer

Senior Game Developer

2019 - 2019
Makook Games Studio
  • 交付了名为“Havoc Drive”的游戏,这是一款面向手机平台的在线多人游戏.
  • 作为唯一的高级开发人员创建预期的功能, try different gameplay styles, and design and direct many aspects of the gameplay.
  • 指导和指导团队中的美工,以满足手机游戏美工的期望和技术要求, as he had no experience as a game artist.
Technologies: Unity, C#, GameSparks, iOS, Android, Publishing, Digital Publishing, Mobile, Game Design, Game Sound Design, Gameplay Development, Artificial Intelligence (AI), Unity3D, UI Programming, Game Development, Multiplayer

Senior Game Developer

2017 - 2017
Digipalms
  • 与哥伦比亚团队合作,在Android和IOS平台上推出“全美超模大赛”.
  • 负责游戏关卡编辑器的构建, which manages the game flow, NPCs, 以及使用Unity和c#的新游戏角色和任务.
  • 使用Firebase建立数据库并与关卡编辑器连接.
Technologies: Unity, C#, Firebase, Game Tools Development, UI Programming, Game Development, Multiplayer

Senior Game Developer

2016 - 2016
Tamatem
  • 创建内部插件工具,允许玩家使用本地手机余额在游戏中进行购买.
  • 开发并发布了一款字谜游戏,该游戏在中东和北非地区最畅销的10款应用中停留了30多天.
  • 使用Unity, c#和Photon在iOS和Google Play Store上维护已发行游戏.
Technologies: C#, C#.NET, Photon, Photon Unity Networking (PUN), Photon Server, GameSparks, Java, Java 8, Java 7, Game Tools Development, UI Programming, Game Development, Multiplayer

Product Manager

2015 - 2015
Games Bond Studio
  • 管理美工和开发者团队,为沃达丰埃及发布一款商业游戏,用于新的营销活动.
  • 为沙特阿拉伯STC提供VR体验,将在会议上播放.
  • 通过分享我在游戏行业的专业知识,指导美工和开发团队实现更高质量的美术和编码架构,并构建更具可扩展性和可维护性的应用.
技术:管理、敏捷、敏捷冲刺、游戏开发

Beats of Fury Title on Steam

http://store.steampowered.com/app/727450/Beats_Of_Fury/
《欧博体育app下载》是一款节奏游戏和自上而下的射击游戏的混合体. 我与我的团队Bubble Head Games合作,于2020年在Steam上发布了这款游戏. 我们使用Java开发关卡编辑器,并使用c#和Unity开发游戏. 我们管理着团队并制作着游戏,创造着创造关卡的管道. We also did level and game design.

Thesis: Doom 3D Machine Learning Agent

这篇论文的目标是创造一个机器学习代理,它可以通过分析游戏框架来完成3D游戏《欧博体育app下载》中的特定任务, achieved using Python and TensorFlow in 2018.

Cubicity Game on Steam and Xbox Live Indie Store

http://www.youtube.com/watch?v=aqPnT73KQIo
Cubicity is a 2D physics-based puzzle game. 这是一款由Bubble Head Games于2015年在Steam和Xbox的Live Indie商店发行的游戏. 我们管理团队,制作游戏,提供游戏设计. We used C# and Microsoft XNA to develop the game.

Professional $tealer Game on Xbox Live Indie Store

http://www.youtube.com/watch?v=Cbr57E8WmnM
This is a sidescrolling platform game. 这个项目是和我的团队一起完成的, Bubble Head Games, and was published on Xbox's Live Indie store in 2011. 我管理团队,负责游戏制作和关卡制作. We provided level and game design. 游戏和关卡编辑器是使用c#和Microsoft XNA开发的.

Tennis Table Simulation

http://www.youtube.com/watch?v=KG6WI5XJwdQ
我受雇为约旦国家乒乓球队提供一个模拟乒乓球桌, 使用c#和XNA以及硬件传感器来模拟通常会触发玩家情绪的现实情境.

Masjedi Title on iOS

http://www.youtube.com/watch?v=TNJIulYzBo0
Masjedi is a game that was released on iOS in 2010. 这是我发布的第一个项目,在这款游戏中,你要照顾一座清真寺,并努力发展你的清真寺以获得积分. Compete online with a leaderboard of other players. I was hired to deliver the title "Masjedi" for iOS, an online mobile game; the work included Unity, JavaScript, and PHP.
2020 - 2021

High School Diploma in Business Administration

German University In Cairo (GUC) - Cairo, Egypt

2013 - 2018

Bachelor's Degree in Computer Engineering

German University In Cairo - Cairo, Egypt

Libraries/APIs

XNA, Photon Server, TensorFlow

Tools

Unity 5, HoloLens, GitHub, GitLab, Bitbucket, GameSparks, Subversion (SVN), Vuforia SDK, Zoom

Frameworks

Unity, Unity2D, Unity3D, Unreal Engine 4, Unreal Engine, Photon, Photon Unity Networking (PUN), Microsoft Kinect, Blueprint

Paradigms

面向对象编程(OOP),移动游戏设计,管理,敏捷

Languages

C#, Java, Java 8, Java 7, C++, Java 6, PHP, C#.. NET、Haskell、Prolog、HLSL、HTML、Python、Python 3、Python 2、Java 9

Storage

Databases, SQL Architecture, MongoDB

Platforms

ARCore, Firebase, iOS, Android, Oculus, Oculus Rift, Azure, iOS 10+, iOS 11, Vuforia, Mobile

Other

Programming, Game Design, Game Production, Development, UI Programming, Gameplay Development, Mobile Games, Mobile Game Development, Game Tools Development, Game Development, Data Structures, Writing & Editing, Publishing, Team Management, Virtual Reality (VR), Microsoft HoloLens, Oculus Go, HTC Vive, Magic Leap, Game AI, Monday.com, Oculus Quest, Augmented Reality (AR), Multiplayer, Microprocessors, German-Arabic Translation, Design Systems, Web Marketing, Cost Accounting, Finance, HR Tools, Entrepreneurship, Scripted Animation (JavaScript), Agile Sprints, Game Sound Design, Production, Creative Direction, Digital Creative Direction, Games, Digital Publishing, Artificial Intelligence (AI), Unreal Game Assets, Unreal Engine 5, Google Meet

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